One of the topics was RiotJS. If you're not familiar with it, here is a very brief explanation:
A React- like, 3.5KB user interface library
Now to the Q&A..
Question: Could you tell us briefly who you are and what have you been doing lately?
Question: What where the main reasons for creating RiotJS 2.0 and what alternatives did you consider before developing your own?
Main reason was that I started liking how React organizes things in components. The fact that HTML and JS can be merged together. But I didn't like the verbosity and bloat that comes along with it.
Question: If new person starts to use Riot and wants to contribute to the project. What is the best place to start and where is the most help needed?
Definitely muut.com/riotjs/. I think the current state of documentation is pretty good. Looks like most of the people gasp the basics well, since most of the support questions are more or less advanced.
What are the top 3 features you would like to see in future versions of RiotJS?
1. Performance improvements for loops
2. Broader test suite
3. Solid extension mechanism
You told interesting story how HeadJS script loader got popular accidentally without actually releasing it. Could you tell us that story?
I basically made an initial commit to Github and left my workplace. After 2 hours or so I came home and saw about 1500 likes already. I couldn't believe my eyes. Luckily I had written a solid README file, but there wasn't any website yet. The next day I contacted Stefan Penner (an active ember developer) over chat and asked him to take a quick look at Head JS. He said "You mean, your head JS?!". He said everyone was talking about it. (Somewhere in New York) Looks like viral things can happen by accident without any planning.
If you had more time. What problem you would like to fix in the Web?
I think content management is still unsolved.
Thank you Tero for your time.
Any thoughts on the topic? Don't hesitate to add a comment.